![]() ![]() Plus, the options panel accessed in object mode and mesh edit mode has been reorganized for improved usability. volume and system item tooltips no longer mention renaming.maximum precision and the file browser.The user interface also sees some improvements, such as : On the modeling front, a new navigation option in the 3D view during transformation has been added to the keymap settings, making 3D navigation easier than ever. Shader nodes have also been updated in Blender 4.0 Alpha, with the glossy BSDF and anisotropic BSDF nodes being merged into a single node called shader node BSDF anisotropic in the Python API.įor future compatibility, add-ons and scripts should replace the usage of shader node BSDF glossy with shader node BSDF anisotropic. Additionally, Bevel weights have been moved to a generic attribute and the sculpt vertex colors API has been replaced by mesh color attributes. ![]()
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